Category Archives: Patience

‘Sin City’ Light Analyses.

Here are some screenshots that I’ve analysed from Sin City.   With Film Noir it’s obvious as to what the audience is meant to look at and the areas of highlight are very over exposed, which is something that I … Continue reading

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The Blade Runner Screenshots.

Blade Runner: I chose these two shots above because I liked the lighting and this high exposure and misty type lighting coming from the windows. In addition the way the light hits the different surfaces and creates different tones.

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Bladerunner Shot Analyses.

Here are a few screenshots of some scenes from Blade Runner that I thought were interesting and I liked the lighting and positioning of the lights.

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Workload.

Today I realised just how much work I had on my plate, signing myself up with two groups- The Deep and Unhatched for lighting, and (what I found out today) a technical lighting advisor on “Patience”. In addition I am … Continue reading

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Tutorial Notes.

Here are some of my notes from some tutorials that I’ve been watching on Digital Tutors (DT).                                       Test Renders. Here are … Continue reading

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Specialism and Group

Ok, so for my final year of University, we have to make a short animated film. I’m part of a great team of: talented, technically competent and reliable people. My specialisms are: animation, lighting and rendering. The name of the … Continue reading

Posted in Patience, The Deep, Unhatched