Author Archives: thekidtrodd

About thekidtrodd

I am a Computer Animation student studying in the UK. I'm in my 3rd and final year of my degree. I am also an editor and photographer for Casio.

Additional blog posts.

These next blog posts are from another blog I had set up for The Ravens project, directed by Sophie Lodge. For some reason, I thought I had to have seperate blogs for each film, which is silly now that I … Continue reading

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Sub Surface Scattering Research.

I research sub surface scattering (SSS) online and SSS is the translucency of an object, or the amount of light that is allowed to pass through the object. In Maya two main kinds of SSS shaders one can be used … Continue reading

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Raven Light Test #1.

Sophie went out on Sunday to take some test photos of a ball ball on a pavement to test the ball lighting technique and see it if is a viable option to go on to develop a work-flow when lighting … Continue reading

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Ravens Lighting Plates Analysis.

Sophie has sent me the lighting plates from the shoot and I have analysed two of the plates. Here are my analysis sheets: At first when it came to analysing the shot above, I was slightly confused as to where … Continue reading

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3 and 4 Point Lighting.

These are two processes that I researched earlier in first term, and I have found these two lighting methods to be incredibly useful for lighting scenes in The Deep and Patience (which I am no longer working with), it gives … Continue reading

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Groups Update.

During the first term, I was down to work with the following groups: The Deep, Unhatched and Patience. This has now changed; the Patience group have decided they will do the lighting themselves so I will no longer be working … Continue reading

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Andy was after a turntable of the submarine underwater. This turntable is freeze frame from a scene in the film. The purpose of this was to get an idea of what the lighting would look like from different angles. I … Continue reading

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